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Flecs v3.2
A fast entity component system (ECS) for C & C++
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Used with ecs_primitive_init. More...
#include <meta.h>
Public Attributes | |
ecs_entity_t | entity |
Existing entity to use for type (optional) More... | |
ecs_primitive_kind_t | kind |
ecs_entity_t ecs_primitive_desc_t::entity |
ecs_primitive_kind_t ecs_primitive_desc_t::kind |