Flecs v3.1
A fast entity component system (ECS) for C & C++
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mixin.inl
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1
18
25template <typename... Components, typename... Args>
26flecs::system_builder<Components...> system(Args &&... args) const;
27
Entity.
Definition: entity.hpp:30
System builder.
Definition: builder.hpp:24
flecs::system system(flecs::entity e) const
Upcast entity to a system.
flecs::system_builder< Components... > system(Args &&... args) const
Create a new system.