Flecs v3.2
A fast entity component system (ECS) for C & C++
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mixin.inl
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1
20
27template <typename... Components, typename... Args>
28flecs::system_builder<Components...> system(Args &&... args) const;
29
flecs::system_builder< Components... > system(Args &&... args) const
Create a new system.
flecs::system system(flecs::entity e) const
Upcast entity to a system.
Entity.
Definition entity.hpp:30
System builder.
Definition builder.hpp:24