Flecs
v3.2
A fast entity component system (ECS) for C & C++
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mixin.inl
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1
17
flecs::system
system
(
flecs::entity
e)
const
;
18
25
template
<
typename
... Components,
typename
... Args>
26
flecs::system_builder
<Components...>
system
(Args &&... args)
const
;
27
flecs::entity
Entity.
Definition:
entity.hpp:30
flecs::system_builder
System builder.
Definition:
builder.hpp:24
flecs::system
Definition:
impl.hpp:68
flecs::world::system
flecs::system system(flecs::entity e) const
Upcast entity to a system.
system
flecs::system_builder< Components... > system(Args &&... args) const
Create a new system.