Flecs v4.1
A fast entity component system (ECS) for C & C++
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Entities

Functions for working with ecs_entity_t. More...

Collaboration diagram for Entities:

Topics

 Creating & Deleting
 Functions for creating and deleting entities.
 
 Adding & Removing
 Functions for adding and removing components.
 
 Enabling & Disabling
 Functions for enabling/disabling entities and components.
 
 Getting and Setting
 Functions for getting and setting components.
 
 Entity Liveliness
 Functions for testing and modifying entity liveliness.
 
 Entity Information.
 Get information from an entity.
 
 Entity Names
 Functions for working with entity names and paths.
 

Classes

struct  ecs_entity_desc_t
 Used with ecs_entity_init(). More...
 
struct  ecs_bulk_desc_t
 Used with ecs_bulk_init(). More...
 

Typedefs

typedef struct ecs_entity_desc_t ecs_entity_desc_t
 Used with ecs_entity_init().
 
typedef struct ecs_bulk_desc_t ecs_bulk_desc_t
 Used with ecs_bulk_init().
 

Detailed Description

Functions for working with ecs_entity_t.