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Flecs v3.2
A fast entity component system (ECS) for C & C++
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C++ APIs for addons. More...
Modules | |
Logging | |
Logging functions. | |
Alerts | |
Alert implementation. | |
App | |
Optional addon for running the main application loop. | |
Doc | |
Utilities for documenting entities, components and systems. | |
Events | |
API for emitting events. | |
Json | |
Functions for serializing to/from JSON. | |
Meta | |
Flecs reflection framework. | |
Modules | |
Modules organize components, systems and more in reusable units of code. | |
Monitor | |
The monitor addon periodically tracks statistics for the world and systems. | |
Pipelines | |
Pipelines order and schedule systems for execution. | |
Plecs | |
Data definition format for loading entity data. | |
Rest | |
REST API for querying and mutating entities. | |
Rules | |
Rules are an advanced query engine for matching against entity graphs. | |
Snapshots | |
Save & restore world. | |
Systems | |
Systems are a query + function that can be ran manually or by a pipeline. | |
Timer | |
Run systems at a time interval. | |
Units | |
Common unit annotations for reflection framework. | |
C++ APIs for addons.