Flecs v4.1
A fast entity component system (ECS) for C & C++
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ecs_entities_memory_t Struct Reference

Entity memory. More...

#include <stats.h>

Public Attributes

int32_t alive_count
 
int32_t not_alive_count
 Number of alive entities.
 
ecs_size_t bytes_entity_index
 Number of not alive entities.
 
ecs_size_t bytes_names
 Bytes used by entity index.
 
ecs_size_t bytes_doc_strings
 Bytes used by names, symbols, aliases.
 

Detailed Description

Entity memory.

Definition at line 504 of file stats.h.

Member Data Documentation

◆ alive_count

int32_t ecs_entities_memory_t::alive_count

Definition at line 505 of file stats.h.

◆ bytes_doc_strings

ecs_size_t ecs_entities_memory_t::bytes_doc_strings

Bytes used by names, symbols, aliases.

Definition at line 509 of file stats.h.

◆ bytes_entity_index

ecs_size_t ecs_entities_memory_t::bytes_entity_index

Number of not alive entities.

Definition at line 507 of file stats.h.

◆ bytes_names

ecs_size_t ecs_entities_memory_t::bytes_names

Bytes used by entity index.

Definition at line 508 of file stats.h.

◆ not_alive_count

int32_t ecs_entities_memory_t::not_alive_count

Number of alive entities.

Definition at line 506 of file stats.h.


The documentation for this struct was generated from the following file: