Flecs v4.1
A fast entity component system (ECS) for C & C++
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EcsScript Struct Reference

Script component. More...

#include <script.h>

Public Attributes

char * filename
 Script filename.
 
char * code
 Script source code.
 
char * error
 Set if script evaluation had errors.
 
ecs_script_tscript
 Parsed script object.
 
ecs_script_template_t * template_
 Only set for template scripts.
 

Detailed Description

Script component.

This component is added to the entities of managed scripts and templates.

Definition at line 99 of file script.h.

Member Data Documentation

◆ code

char* EcsScript::code

Script source code.

Definition at line 101 of file script.h.

◆ error

char* EcsScript::error

Set if script evaluation had errors.

Definition at line 102 of file script.h.

◆ filename

char* EcsScript::filename

Script filename.

Definition at line 100 of file script.h.

◆ script

ecs_script_t* EcsScript::script

Parsed script object.

Definition at line 103 of file script.h.

◆ template_

ecs_script_template_t* EcsScript::template_

Only set for template scripts.

Definition at line 104 of file script.h.


The documentation for this struct was generated from the following file: