Flecs v3.2
A fast entity component system (ECS) for C & C++
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impl.hpp
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1
6#pragma once
7
8namespace flecs {
9namespace rest {
10namespace _ {
11
12inline void init(flecs::world& world) {
13 world.component<Rest>("flecs::rest::Rest");
14}
15
16} // namespace _
17} // namespace rest
18} // namespace flecs
flecs::component< T > component(Args &&... args) const
Find or register component.
The world.
Definition world.hpp:132