Flecs v4.1
A fast entity component system (ECS) for C & C++
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mixin.inl
1
11template <typename T>
12flecs::entity prefab(const char *name = nullptr) const;
13
19template <typename... Args>
20flecs::entity prefab(Args &&... args) const;
flecs::entity prefab(Args &&... args) const
Create a prefab.
flecs::entity prefab(const char *name=nullptr) const
Create a prefab that's associated with a type.
Entity.
Definition entity.hpp:30