Flecs v3.2
A fast entity component system (ECS) for C & C++
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module.h File Reference

Module addon. More...

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Macros

#define ECS_MODULE_DEFINE(world, id)
 Define module.
 
#define ECS_MODULE(world, id)
 
#define ECS_IMPORT(world, id)   ecs_import_c(world, id##Import, #id)
 Wrapper around ecs_import().
 

Functions

FLECS_API ecs_entity_t ecs_import (ecs_world_t *world, ecs_module_action_t module, const char *module_name)
 Import a module.
 
FLECS_API ecs_entity_t ecs_import_c (ecs_world_t *world, ecs_module_action_t module, const char *module_name_c)
 Same as ecs_import(), but with name to scope conversion.
 
FLECS_API ecs_entity_t ecs_import_from_library (ecs_world_t *world, const char *library_name, const char *module_name)
 Import a module from a library.
 
FLECS_API ecs_entity_t ecs_module_init (ecs_world_t *world, const char *c_name, const ecs_component_desc_t *desc)
 Register a new module.
 

Detailed Description

Module addon.

The module addon allows for creating and importing modules. Flecs modules enable applications to organize components and systems into reusable units of code that can easily be across projects.

Definition in file module.h.