Flecs v3.2
A fast entity component system (ECS) for C & C++
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Save & restore world. More...
Typedefs | |
using | flecs::snapshot_t = ecs_snapshot_t |
template<typename... Args> | |
flecs::snapshot | flecs::world::snapshot (Args &&... args) const |
Create a snapshot. | |
Save & restore world.
using flecs::snapshot_t = ecs_snapshot_t |