Flecs v3.1
A fast entity component system (ECS) for C & C++
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mixin.inl
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1
11template <typename E, if_t< is_enum<E>::value > = 0>
12flecs::entity to_entity(E constant) const;
flecs::entity to_entity(E constant) const
Convert enum constant to entity.
Entity.
Definition: entity.hpp:30