Flecs v4.0
A fast entity component system (ECS) for C & C++
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decl.hpp
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1
6#pragma once
7
8namespace flecs {
9namespace doc {
10
21
23static const flecs::entity_t Uuid = EcsDocUuid;
24
26static const flecs::entity_t Brief = EcsDocBrief;
27
29static const flecs::entity_t Detail = EcsDocDetail;
30
32static const flecs::entity_t Link = EcsDocLink;
33
35static const flecs::entity_t Color = EcsDocColor;
36
38namespace _ {
40void init(flecs::world& world);
41}
42
45}
46}
FLECS_API const ecs_entity_t EcsDocDetail
Tag for adding detailed descriptions to entities.
FLECS_API const ecs_entity_t EcsDocLink
Tag for adding a link to entities.
FLECS_API const ecs_entity_t EcsDocColor
Tag for adding a color to entities.
struct EcsDocDescription EcsDocDescription
Component that stores description.
FLECS_API const ecs_entity_t EcsDocUuid
Tag for adding a UUID to entities.
FLECS_API const ecs_entity_t EcsDocBrief
Tag for adding brief descriptions to entities.
Component that stores description.
Definition doc.h:67
The world.
Definition world.hpp:137