Flecs v3.2
A fast entity component system (ECS) for C & C++
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decl.hpp
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1
6#pragma once
7
8namespace flecs {
9namespace doc {
10
21
23static const flecs::entity_t Brief = EcsDocBrief;
24
26static const flecs::entity_t Detail = EcsDocDetail;
27
29static const flecs::entity_t Link = EcsDocLink;
30
32static const flecs::entity_t Color = EcsDocColor;
33
34namespace _ {
35void init(flecs::world& world);
36}
37
40}
41}
The world.
Definition: world.hpp:132